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Learning Unity Android game development : learn to create stunning Android games using Unity

Thomas Finnegan

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مشخصات کتاب

نویسنده
Thomas Finnegan
سال انتشار
۲۰۱۵
فرمت
EPUB
زبان
انگلیسی
تعداد صفحات
۳۳۸ صفحه
حجم فایل
۶٫۹ مگابایت

دربارهٔ کتاب

Packt Publising, 2015. — 338 p. — ISBN-10: 1784394696, ISBN-13: 978-1-78439-469-1. Unity 5 is a revolution in developing great games for Android that provides a great integration platform that works seamlessly with Unity 5, which means that games can be developed quicker and easier than ever before. Packed with a lot of examples, this book starts by helping you to understand all the great features that Unity 5 and Android have to offer . You will then create great games like Tic-Tac-Toe and the Monkey Ball game and also learn to enhance them. You will then expand the game's environment with lights and a skybox and learn to create enemies in a tank battle game. You will then explore the touch and tilt controls with the creation of a Monkey Ball clone. With the recreation of a game similar to Angry Birds, you will delve into configuring physics and options for a 2D game experience. Finally, you will get a complete experience by learning the optimization techniques needed to keep your games running smoothly. What You Will Learn: Set up the development environment when working with both Unity and Android; Import and work with the basic blocks of a game such as meshes, materials, and animations; Utilize particles and sound effects to provide feedback to the player; Adjust camera effects and game logic to create 2D games; Interface with touch and tilt inputs to create custom control systems; Create custom graphical interfaces and control elements; Leverage pathfinding to get intelligently moving characters; Illuminate scenes dynamically using lightmaps. Leverage the new features of Unity 5 for the Android mobile market with hands-on projects and real-world examples. Create comprehensive and robust games using various customizations and additions available in Unity such as camera, lighting, and sound effects. Precise instructions to use Unity to create an Android-based mobile game. Who This Book Is For: If you are an Android developer who wants to learn how to build games with Unity for the Android platform, then this book is ideal for you. Some prior knowledge of C# and JavaScript would be helpful. Формат книги совместим с iPAD и Amazon Kindle, на PC открывается многими бесплатными ридерами, например (http://coolreader.org/) Cool Reader , (http://calibre-ebook.com/download) Calibre , (http://www.adobe.com/ru/solutions/ebook/digital-editions/download.html) Adobe Digital Editions Packt Publising, 2015. — 338 p. — ISBN-10: 1784394696, ISBN-13: 978-1-78439-469-1. Unity 5 is a revolution in developing great games for Android that provides a great integration platform that works seamlessly with Unity 5, which means that games can be developed quicker and easier than ever before. **Packed with a lot of examples, this book starts by helping you to understand all the great features that Unity 5 and Android have to offer**. You will then create great games like Tic-Tac-Toe and the Monkey Ball game and also learn to enhance them. You will then expand the game's environment with lights and a skybox and learn to create enemies in a tank battle game. You will then explore the touch and tilt controls with the creation of a Monkey Ball clone. With the recreation of a game similar to Angry Birds, you will delve into configuring physics and options for a 2D game experience. Finally, you will get a complete experience by learning the optimization techniques needed to keep your games running smoothly. **What You Will Learn:**Set up the development environment when working with both Unity and Android;Import and work with the basic blocks of a game such as meshes, materials, and animations;Utilize particles and sound effects to provide feedback to the player;Adjust camera effects and game logic to create 2D games;Interface with touch and tilt inputs to create custom control systems;Create custom graphical interfaces and control elements;Leverage pathfinding to get intelligently moving characters;Illuminate scenes dynamically using lightmaps. Leverage the new features of Unity 5 for the Android mobile market with hands-on projects and real-world examples.Create comprehensive and robust games using various customizations and additions available in Unity such as camera, lighting, and sound effects.Precise instructions to use Unity to create an Android-based mobile game. **Who This Book Is For:**If you are an Android developer who wants to learn how to build games with Unity for the Android platform, then this book is ideal for you. Some prior knowledge of C# and JavaScript would be helpful. Формат книги совместим с iPAD и Amazon Kindle, на PC открывается многими бесплатными ридерами, например [Cool Reader](http://coolreader.org/), [Calibre](http://calibre-ebook.com/download), [Adobe Digital Editions](http://www.adobe.com/ru/solutions/ebook/digital-editions/download.html)

About This Book

  • Create a number of Android applications using the Xamarin Android platform
  • Extensively integrate your Android devices with other Android devices to enhance your app creation experience
  • A comprehensive guide packed with real-world scenarios and pro-level practices and techniques to help you build successful Android apps

Who This Book Is For

If you are a C#/.NET developer with no previous experience in Android development, or you are a Java developer who wants to create complete Android applications in C# and deploy them to the Play Store, then this book is ideal for you. Having no experience with Xamarin will not hamper your interests.

What You Will Learn

  • Design an app's user interface for multiple device configurations
  • Store and protect data in databases, files, and on the cloud
  • Utilize lists and collections to present data to the user
  • Communicate across the network using NFC or Bluetooth
  • Perform tasks in the background and update the user with notifications
  • Capture and play multimedia, such as video and audio, with the camera
  • Implement In-App Billing and Expansion Files and deploy to the store

In Detail

Developers use Xamarin to write native iOS, Android, and Windows apps with native user interfaces and share code across multiple platforms such as mobile devices, Windows, Mac OS X, and Linux.

This book will provide you with the necessary skills to be part of the mobile development era using C#. You will be guided through everything you need to develop ready-to-deploy applications. You will learn the best practices for interacting with device hardware such as GPS, NFC, and Bluetooth. Furthermore, you will manage multimedia resources, such as photos and videos, captured with the device camera.

By the end of this book, you will be able to create Android apps using Xamarin.Android with Xamarin Studio and Visual Studio.

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قیمت نهایی

۴۹٬۰۰۰ تومان