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Learning C# by Developing Games with Unity 2019 : Code in C# and Build 3D Games with Unity, 4th Edition

Harrison Ferrone

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مشخصات کتاب

نویسنده
Harrison Ferrone
سال انتشار
۲۰۱۹
فرمت
PDF
زبان
انگلیسی
تعداد صفحات
۵ صفحه
حجم فایل
۲۲٫۹ مگابایت
شابک
9781789532050، 9781789536942، 1789532051، 1789536944

دربارهٔ کتاب

Understand the fundamentals of C# programming and get started with coding from ground up in an engaging and practical mannerKey FeaturesBeginner's guide to getting started with software development concepts from a macro levelLeverage the power of the latest C# in solving the complex programming problemsLearn to script and customize your 3D games and implement animation techniques to make them engagingBook DescriptionLearning to program in today's technical landscape can be a daunting task, especially when faced with the sheer number of languages you have to choose from. Luckily, Learning C# with Unity 2019 removes the guesswork and starts you off on the path to becoming a confident, and competent, programmer using game development with Unity.You'll start off small by learning the building blocks of programming, from variables, methods, and conditional statements to classes and object-oriented systems. After you have the basics under your belt you'll explore the Unity interface, creating C# scripts, and translating your newfound knowledge into simple game mechanics.Throughout this journey, you'll get hands-on experience with programming best practices and macro-level topics such as manager classes and flexible application architecture. By the end of the book, you'll be familiar with intermediate C# topics like generics, delegates, and events, setting you up to take on projects of your own.What you will learnUnderstand programming fundamentals with practice examples in C#Explore the interface and features of Unity 2019Learn C# programming syntax from scratchCreate a game design document and prototype levelExplore intermediate programming topics and best practicesImplement game mechanics, interactions, and UI elements with C#Who this book is forThe book caters to developers and programmers who want to get started with C# programming in a fun and engaging manner. Anyone who wants to build games and script in C# language and Unity can take this book up. No prior programming or Unity experience is required. Unity, the world's leading real-time engine, is used to create half of the world's games. This book will teach programming newcomers the C# language in a fun and accessible way through game development. No prior programming or game development experience is required, only a curious mind

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