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Java Programming for the Absolute Beginner (For the Absolute Beginner (Series).)

Joseph P. Russell

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مشخصات کتاب

نویسنده
Joseph P. Russell
سال انتشار
۲۰۰۲
فرمت
PDF
زبان
انگلیسی
تعداد صفحات
۲۰ صفحه
حجم فایل
۸٫۰ مگابایت

دربارهٔ کتاب

I bought this for the web downloadable content, which turned out to be non-existant. After a call to customer service I learned that this book has been marked to go out of print by the publisher and the accompanying content was taken off the website. To be able to get the content that goes along with the book, customer service needs to contact the publisher to see if they even have the files in the first place. I was told to expect a phone call in 48hrs, if there is no content the book goes back. Be wary if you need the content that goes along with this book. You may not be able to get it. Java is an object-oriented language that is extremely popular with programmers and Web developers. This beginner-level book teaches readers the fundamental programming concepts they need to grasp in order to learn any computer language. The unique approach covers the versatility and extensibility of Java using game creation as a teaching tool. The author starts with the basics of Java, assuming that the reader is truly a beginner with no programming experience. This non-intimidating guide to Java will be a welcome addition to the library of any aspiring programmer. Java is a language many aspiring programmers are eager to learn because of its versatility, extensibility, and ever-increasing popularity among employers. "Java Programming for the Absolute Beginner" teaches beginners the fundamental programming concepts they need to grasp in order to learn any computer language. Although applets will be discussed, unlike most beginning-level Java books, this one will focus on creating stand-alone applications. Readers will be able to take the skills they learn in this book and apply them to their own real-world situations.

in Addition To Teaching Java, A Versatile, Extensible Language Many Aspiring Programmers Are Eager To Learn, This Book Teaches The Fundamental Programming Concepts Needed To Learn Any Computer Language. Although Applets Are Discussed, Unlike Most Beginning-level Java Books, This One Focuses On Creating Stand-alone Applications. Using Game Creation As A Teaching Tool, This Book Offers A Non-intimidating Introduction To Programming In Java.

This title is both conceptual and made for beginners. It teaches not only Java, but also fundamental programming concepts, which should ease the learning of other programming languages. It uses game creation as a teaching tool. Demonstrates such Java programming basics as random numbers, conditional statements, arrays, animation, sounds, and threads in the design and development of GUIs and other object oriented applications. With this chapter, you begin to become familiar with the Java programming language and learn how to apply your knowledge to create Java applications and applets.

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