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Getting Started with Unity 2018 - Third Edition: A Beginner's Guide to 2D and 3D game development with Unity

Lavieri, Dr. Edward

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۴۹٬۰۰۰ تومان

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نویسنده
Lavieri, Dr. Edward
سال انتشار
۲۰۱۸
فرمت
PDF
زبان
انگلیسی
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۵ صفحه
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دربارهٔ کتاب

Learn how to use Unity 2018 by creating your very own 3D game while developing your essential skillsKey FeaturesLearn to create immersive 3D games and Virtual Reality experiences with Unity 2018Build custom scripts to make your game characters interactiveExplore and implement AritificiaI Intelligence techniques to bring your game to lifeBook Description The Unity game engine has revolutionized the gaming industry with its complete set of intuitive tools and rapid workflows, which can be used to create interactive 3D content. With Unity, you can scaffold your way from the basics and make make stunning interactive games. This book will guide you through the entire process of creating a 3D game, from downloading the Unity game engine to publishing your game. It not only gives you a strong foundation, but puts you on the path to game development. Beginning with an overview of the Unity engine and its interface, you will walk through the process of creating a game environment and learn how to use built-in assets, as well as assets created with third-party 3D modeling tools such as Blender. Moving on, you will create custom scripts to control non-player character behaviors and gameplay. You will master exciting concepts such as Heads-Up-Displays, mini-maps, game navigation, sound effects, and lighting effects. Next, you'll learn how to create your first VR experience, right from setting up the project to image effects. You'll be familiarized with all the tools that Unity has to offer to create your own immersive VR experiences. Each section is a stepping stone toward the completion of the final game. By the end of the book, you'll have learned advanced topics such as cross-platform considerations which enable your games to run on multiple platforms. What you will learnSet up your Unity development environment and navigate its toolsImport and use custom assets and asset packages to add characters to your gameBuild a 3D game world with a custom terrain, water, sky, mountains, and treesAnimate game characters, using animation controllers, and scriptingApply audio and particle effects to the gameCreate intuitive game menus and interface elementsCustomize your game with sound effects, shadows, lighting effects, and rendering optionsDebug code and provide smooth error handlingWho this book is forIf you are an aspiring game developer interested in learning Unity 2018 and becoming familiar with its core features, then this book is for you. No prior knowledge of Unity is required. Learn how to use Unity 2018 by creating your very own 3D game while developing your essential skills About This Book Learn to create immersive 3D games and Virtual Reality experiences with Unity 2018 Build custom scripts to make your game characters interactive Explore and implement AritificiaI Intelligence techniques to bring your game to life Who This Book Is For If you are an aspiring game developer interested in learning Unity 2018 and becoming familiar with its core features, then this book is for you. No prior knowledge of Unity is required. What You Will Learn Set up your Unity development environment and navigate its tools Import and use custom assets and asset packages to add characters to your game Build a 3D game world with a custom terrain, water, sky, mountains, and trees Animate game characters, using animation controllers, and scripting Apply audio and particle effects to the game Create intuitive game menus and interface elements Customize your game with sound effects, shadows, lighting effects, and rendering options Debug code and provide smooth error handling In Detail The Unity game engine has revolutionized the gaming industry with its complete set of intuitive tools and rapid workflows, which can be used to create interactive 3D content. With Unity, you can scaffold your way from the basics and make make stunning interactive games. This book will guide you through the entire process of creating a 3D game, from downloading the Unity game engine to publishing your game. It not only gives you a strong foundation, but puts you on the path to game development. Beginning with an overview of the Unity engine and its interface, you will walk through the process of creating a game environment and learn how to use built-in assets, as well as assets created with third-party 3D modeling tools such as Blender. Moving on, you will create custom scripts to control non-player character behaviors and gameplay. You will master exciting concepts such as Heads-Up-Displays, mini-maps, game navigation, sound effects, and lighting effects. Next, you'll learn how to create your first VR experience, right from setting up the project to image effects. You'll be familiarized with all the tools that Unity has to offer to create your own immersive VR experiences. Each section is a stepping stone toward the completion of the final game. By the end of the book, you'll have learned advanced topics such as cross-platform considerations which enable your g.. Develop your first interactive 2D and 3D platform game by learning the fundamentals of C# About This Book Learn the fundamentals of C# 7 scripting to develop GameObjects and master the basics of the new UI system in Unity 2017 Build and develop your 2D game right from scratch and extend it to 3D while implementing the principles of object-oriented programming and coding in C# 7 Get to grips with the fundamentals of optimizing your game using the latest features of Unity 2017 Who This Book Is For This book is for game developers and enthusiasts who want to get started with game development with Unity 2017. No prior experience of C# is required. What You Will Learn Create your first 2D and 3D games in Unity Understand the fundamentals of variables, methods, and code syntax in C# Use loops and collections efficiently in Unity to reduce the amount of code Develop a game using object-oriented programming principles Implement simple enemy characters into the game to learn point-to-point movement and Tree behaviors Avoid performance mistakes by implementing different optimization techniques Export 3D models and animations and import them inside a Unity project In Detail Do you want to learn C# programming by creating fun and interactive games using the latest Unity 2017 platform? If so, look no further; this is the right book for you. Get started with programming C# so you can create 2D and 3D games in Unity. We will walk you through the basics to get you started with C# 7 and its latest features. Then, explore the use of C# 7 and its latest functional programming capabilities to create amazing games with Unity 2017. You will create your first C# script for Unity, add objects into it, and learn how to create game elements with it. Work with the latest functional programming features of C# and leverage them for great game scripting. Throughout the book, you will learn to use the new Unity 2017 2D tool set and create an interactive 2D game with it. You will make enemies appear to challenge your player, and discover some optimization techniques for great game performance. At the end, you will learn how to transform a 2D game into 3D, and you will be able to skill up to become a pro C# programmer with Unity 2017! Style and approach The book takes a practical, step-by-step approach where you learn C# coding while developing fun and interactive games One of the most popular game engines the world has ever seen, Unity recently came out with a major update, bringing with it a whole new experience of game development. Unity is the most popular game engine amongst the Indie developers. Unity facilitates agile game creation, allowing continuous releases and quick prototyping, once you got the gist of how it works. This book is a complete exercise in game development covering environments, physics, sound, particles, and much more, to get you up and working with Unity quickly. In this informal guide, you will get to grips with the basics of game development, starting off with using C# for scripting. You'll get the hang of Unity's development environment and will be able to set up the required assets for your first 2D game. You'll work on animating your player and getting it to move in the 2D environment. Next, you'll see how to build the game in 3D, making use of Unity's new 3D animation system. After building a beautiful 3D environment for the game, you will work with the latest physics system that Unity has to offer and will make your assets interactive. You'll induce artificial intelligence into the enemies and develop a mechanism to bomb them. Once you've made things pretty with the particle system, you'll move on to publishing your game across multiple platforms. You'll walk away with a cool 2D side parallax scrolling game, an even cooler third person 3D adventure game and most importantly, the confidence to build your own games. What You Will Learn Script games using C# Build your very first 2D and 3D games Work through the key concepts in game development such as animations, particle effects and scripting Test and optimize your games to attain perfection Create menus, HUDs and collectables Create player character interactions "Unity is the most popular game engine among Indie developers, start-ups, and medium to large to independent game development companies. This book is a complete exercise in game development covering environments, physics, sound, particles, and much more-- to get you up and running with Unity rapidly. In this informal guide you'll get to grips with the basics of game development, starting off with using C# for scripting. You'll get the hang of Unity's development enviornment and will be able to set up the required assets for your forst 2D game. You'll work on animating your player and getting it to move in the 3D enviornment. Next, you'll see how to build the game in 3D, making use of Unity's new 3D animation system. After building a beautiful 3D enviornment for the game, you'll work with the latest physics system that Unity has to offer and will make your assets interactive. You'll induce artificial intelligence into the enemies and develop a mechanism to hit them with rocks and punches. Once you've made things pretty with the particle system, you'll move on to optimize the game, adding a cross-platform ready UI, and publishing your game across multiple platforms. You'll walk away with a cool 2D parallax side parallax game and an even cooler third-person 3D adventure game, but mostly importantly, with the confidenceto build your own games."-- Page 4 of cover "With the latest version of Unity 2017 released, are you interested in developing creative and interactive games while learning C# DaGraca? Then this is the book that your are looking for. Its all about offering you a fun introduction to the world of game programming with C#. You'll start with the basics of C# 7 and its latest features. Then you'll see how to use C# 7 and its latest functional programming capabilities in order to create amazing games with Unity 2017. You'll create your first C# script for Unity, add objects to it, and learn how to create game elements with them. Then you'll work with the latest functional programming features of C# and learn how to leverage them for great game scripting. Throughout the book, you'll learn how to use the new Unity 2017 2D tool set and create an interactive 2D game with it. You will make enemies appear to challenge your player, and go through some optimization techniques to ensure great game performance. At the end, your 2D game will be transformed into 3D, and you'll be able to skill up to become a pro C# programmer with Unity 2017!"-- Page 4 of cover

قیمت نهایی

۴۹٬۰۰۰ تومان