Foundation Game Design with ActionScript 3.0
Rex van der Spuyقیمت نهایی
- تخفیف زماندار−۵٬۰۰۰ تومان
۵٬۰۰۰ تومان صرفهجویی نسبت به قیمت اصلی
نسخه اصلی و اورجینال
بلافاصله پس از خرید، فایل کتاب روی دستگاه شما آمادهٔ دانلود است.
مشخصات کتاب
- نویسنده
- Rex van der Spuy
- ناشر
- Apress L. P.
- سال انتشار
- ۲۰۱۲
- فرمت
- زبان
- انگلیسی
- حجم فایل
- ۲۶٫۱ مگابایت
- شابک
- 9781430239789، 9781430239796، 1430239786، 1430239794
دربارهٔ کتاب
HTML5 Games Most Wantedgathers thetop HTML5 games developers and revealsthe passion they all share for creating and coding great games. You'll learn programming tips, tricks, and optimization techniques alongside real-world code examples that you can use in your own projects. You won't justmake games—you'll make great games.
The book is packed full of JavaScript, HTML5, WebGL, and CSS3 code, showing you how these fantastic games were built and passing on the skills you'll need to create your own great games. Whether you're a coding expert looking for secrets to push your games further, or a beginner looking for inspiration and a solid game to build on and experiment with, HTML5 Games Most Wanted is for you. Topics and games covered include building complexity from simplicity in A to B, how to create, save, and load game levels in Marble Run, creating fast 3D actiongames like Cycleblob, entity interpolation from Snowball Fight, trait-based gaming in Grave Danger, the advanced use of WebGL from the game Bar Fight, tips on combining the entangled web of HTML5 technologies brilliantly shown in Far7, the holy grail of making a unique game like Z-Type, and how to build split-screen games as in the addictive Robots Are People Too.
What you’ll learn
- How to create fantastic games using HTML5
- How to add 3D to your games with WebGL
- How to create multiplayer games
- How to build a level designer for your game
Game developers creating amazing games that will work across multiple devices using the HTML5 suite of technologies.
Table of Contents
- The State of Open Web Games
- Complexity from Simplicity
- How to Make Multi-Platform HTML5 Games from Scratch
- Creating, Saving, and Loading Tracks
- 3D CSS
- Particle Systems
- Beginning WebGL
- CycleBlob: A WebGL Lightcycle Game
- A Real-Time Multiplayer Game Using WebSockets
- Hard-Pressed for a Choice of Technology
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