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Computer graphics and multimedia : applications, problems and solutions

John DiMarco

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۴۴٬۰۰۰ تومان۴۹٬۰۰۰ تومان۱۰٪ تخفیف
  • تخفیف زمان‌دار−۵٬۰۰۰ تومان

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نسخه اصلی و اورجینال

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تحویل فوری
پرداخت امن
ضمانت فایل
پشتیبانی

مشخصات کتاب

نویسنده
John DiMarco
سال انتشار
۲۰۰۴
فرمت
PDF
زبان
انگلیسی
تعداد صفحات
۷ صفحه
حجم فایل
۳٫۴ مگابایت

دربارهٔ کتاب

Text provides a tool to explore the parameters of the applications, problems, and solutions related to digital disciplines. Covers a wide range of topics for the digital scholar who wants to discover and research other areas within the computer graphics and multimedia disciplines beyond their own. Softcover, hardcover available. DLC: Computer graphics. As the disciplines of art, technology and information science collide, computer graphics and multimedia are presenting a myriad of applications and problems to professionals and scholars in Computer Science, Information Science, Digital Art, Multimedia, Educational Technology and Media Arts. Today's digital scholar can use this book as a tool to explore the vast parameters of the applications, problems, and solutions related to digital disciplines. Contributing authors include computer scientists, multimedia researchers, computer artists, graphic designers, and digital media specialists. The book has an extensive range of topics for the digital scholar who wants to discover and research other areas within the computer graphics and multimedia disciplines beyond their own.Computer Graphics and Multimedia: Applications, Problems and Solutions offers the reader a fresh invitation to examine a new topic within each chapter. The chapters provide strong cases, findings, and present global contributions from scholars.Computer Graphics and Multimedia: Applications, Problems and Solutions marries the unique research activities of artists, designers, and computer scientists into a collection of academic exploration.Computer Graphics and Multimedia: Applications, Problems and Solutions provides a unique collaboration of chapters that will engage scholars in all digital disciplines without bias.

As the disciplines of art, technology, and information science collide, computer graphics and multimedia are presenting a myriad of applications and problems to professionals and scholars in Computer Science, Information Science, Digital Art, Multimedia, Educational Technology, and Media Arts. Today's digital scholar can use Computer Graphics and Multimedia: Applications, Problems and Solutions as a tool to explore the vast parameters of the applications, problems, and solutions related to digital disciplines. Contributing authors include computer scientists, multimedia researchers, computer artists, graphic designers, and digital media specialists. The book has an extensive range of topics for the digital scholar who wants to discover and research other areas within the computer graphics and multimedia disciplines beyond their own.

Digital scholars can use this work as a tool to explore the vast parameters of the applications, problems, and solutions related to digital disciplines. Topics include adaptive narrative virtual environments, and the analysis of musical content in digital audio This chapter defines and examines situations, problems, and processes faced by teachers of technology.

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۴۴٬۰۰۰ تومان