Beginning . NET Game Programming in C#
David Weller, Alexandre Santos Lobão, Ellen Hatton (auth.)قیمت نهایی
- تخفیف زماندار−۵٬۰۰۰ تومان
۵٬۰۰۰ تومان صرفهجویی نسبت به قیمت اصلی
نسخه اصلی و اورجینال
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مشخصات کتاب
- ناشر
- Apress Media
- سال انتشار
- ۲۰۰۴
- فرمت
- زبان
- انگلیسی
- حجم فایل
- ۱۹٫۳ مگابایت
- شابک
- 9781430207214، 9781590593196، 9781590594018، 1430207213، 1590593197، 1590594010
دربارهٔ کتاب
if You Are Interested In Writing Computer Games Or Simulations In .net, Then The Apress Book beginning .net Game Programming Will Prove To Be A Valuable Resource.
— Kevin Wittmer, Dot Net Developer's Journal
the Authors Use A Very Friendly Voice, And Cite Several Well-known Games As Exhibits Of The Fundamentals They Describe Throughout The Text.
— Jason Salas, Microsoft Mvp, Asp.net
this Long-awaited Title Provides A Clear Introduction To Game Programming For You, C# Programmers! Microsoft Insiders Have Written An Easy-to-read Guide, So You Can Start Programming Games Quickly. This Book Even Includes An Introduction To Managed Directx9, And Other Advanced .net Features, Like Animation And Sounds.
code Examples Are Actually Complete Games, And Include .nettrix , .netterpillars, River Pla.net, Magic Kindergarten., D-infect, Nettrix Ii (for The Pocket Pc), And A Version Of The Classic Game, Spacewars.
* Adapted for C# by key Microsoft Insiders from a previous bestseller--Lead author is the .NET Game evangelist at Microsoft! * An easy-to-read, soup-to-nuts guide that helps you start programming games fast * Packed with code examples that are complete games, Beginning .NET Game Programming in C# includes an introduction to Managed DirectX 9 and is also an introduction to exciting advanced features of .NET, including the Speech API to generate voices, synchronizing mouth animations with generated sounds, the .NET Compact Framework, data access with ADO.NET, collision detection, and artificial intelligence. * Includes complete code listings and applications for all games included in the .Nettrix (a Tetris clone), .Netterpillars (a Snakes clone), River Pla.Net (River Raid clone), Magic KindergarteN., D-iNfEcT, and Nettrix II (for the Pocket PC) as well as a version of the classic game Spacewars and a "Twisty Cube" game that did not appear in the VB .NET version. Front Matter....Pages i-xxvi .Nettrix: GDI+ and Collision Detection....Pages 1-64 .Netterpillars: Artificial Intelligence and Sprites....Pages 65-138 Managed DirectX First Steps: Direct3D Basics and DirectX vs. GDI+....Pages 139-205 Space Donuts: Sprites Revisited....Pages 207-242 Spacewar!....Pages 243-268 Spacewar3D: Meshes and Buffers and Textures, Oh My!....Pages 269-323 Adding Visual Effects to Spacewar3D....Pages 325-339 Taking Your Next Steps....Pages 341-348 Porting .Nettrix to Pocket PC....Pages 349-367 Back Matter....Pages 369-414 This long-awaited title provides a clear introduction to game programming for you, C# programmers! Microsoft insiders have written an easy-to-read guide, so you can start programming games quickly. This book even includes an introduction to Managed DirectX 9, and other advanced .NET features, like animation and sounds. Code examples are actually complete games, and include .Nettrix, .Netterpillars, River Pla.NET, Magic KindergarteN, D-iNfEcT, Nettrix II (for the Pocket PC), and a version of the classic game, Spacewars. "Because DirectX 9 is accessible to .NET, you can now write fantastic games without the pain of complex C++ code!"--Back cover noteکتابهای مشابه
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