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Animation Tips & Tricks vol.2

David L Nelson، Michael M Cox، Albert L Lehninger، Shawn Kelly, Carlos Baena

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  • تخفیف زمان‌دار−۵٬۰۰۰ تومان

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نسخه اصلی و اورجینال

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تحویل فوری
پرداخت امن
ضمانت فایل
پشتیبانی

مشخصات کتاب

سال انتشار
۲۰۰۹
فرمت
PDF
زبان
انگلیسی
تعداد صفحات
۷۰ صفحه
حجم فایل
۱۳٫۷ مگابایت
شابک
9781319108243، 9781464126116، 9781464187971، 1319108245، 1464126119، 1464187975

دربارهٔ کتاب

;Animation Tips & Tricks vol.2 КНИГИ ; ХОББИ и РЕМЕСЛА Автор: Shawn Kelly, Carlos Baena Название:Animation Tips & Tricks vol.2 Издательство: Animation Mentor Год: 2009 Формат: PDF Страниц: 70 Размер: 12 МбПосле выхода первого сборника практических советов для аниматоров его создатели получили так много откликов, что не замедлили выпустить продолжение. Это вторая часть "Уловок и Трюков" от основателей и преподавателей всемирноизвестной онлайн-школы анимационного мастерства - Шона Келли (аниматор студии Industrial Light & Magic, участвовал в создании "Трансформеров" и "Звездных войн") и Карлоса Баены (аниматор студии PIXAR, участвовал в создании Finding Nemo, The Incredibles, Cars, Ratatouille, WALL-E и Toys Story 3).Книга будет интересна как тем, кто только начинает заниматься анимацией, так и профессионалам.Animation Tips & Tricks Volume 2 is a 70 pages PDF document with a collection of the best tips, advices and resources published on the Animation Tips & Tricks Blog. You will find most of the same content published in the blog but being free, collected in one comfortable document you could also print, makes the deal. It strikes for the simplicity of some answers to some of the most important questions an animator, being a student or an emergent professional, keeps on asking.Скачать - Animation Tips & Tricks vol.2.com 85 How Important Is an Art Background for an Animator Who Is Starting Out?......Page 13 When Do You Know If You Are Ready to Apply to Movie Studios?......Page 15 Who Is Cut Out for Animation? Answer: You!......Page 16 How Important Is Music on a Demo Reel?......Page 17 Demo Reel Dos and Don’ts......Page 18 Making It – Dream Jobs......Page 20 What’s the Role of the Animator? Is It Beneficial to Explore Different Disciplines?......Page 21 Questions about the Animation Job Market......Page 22 Animator Vs. Animation Supervisor......Page 24 What Is Your Life like as a Professional Animator? Do You Have a Life Outside of the Studio?......Page 26 How Does Creating Animation for Films Differ from Games?......Page 27 Have You ever Been in a Situation Where You Had to Forgo Animation Principles to Get the Animation Done According to the Director’s Expectation?......Page 28 How Many Frames Do You Do in One Week?......Page 29 How Do You Do Video Planning?......Page 30 What Determines the Duration of a Scene?......Page 31 How Much Average Time Does It Take to Create a Shot?......Page 32 When Have You Been Challenged with a Shot and How Did You Overcome It?......Page 33 The Art of the Tracking Shot......Page 34 How Important Is an Acting Shot for Getting a Job in the Gaming Industry?......Page 35 What is “Interior Monologue?”......Page 36 What Factors Help You Decide on Poses for Acting Choices?......Page 37 Where Do You Draw the Line on Exaggeration?......Page 38 Eye Animation and Blinks......Page 39 Are Facial Expressions as Important as the Body on Acting Shots?......Page 40 Forget About Animating the Legs......Page 41 How Do You Go about Timing Out Animation That Can’t Be Performed in Real Life?......Page 42 Facial Follow-Up Question: Timing the Face to the Body......Page 43 What to Do with a Character’s Balance and Weight When Walking......Page 44 Weight in Animation......Page 46 How Do You Make an Unappealing Character Design Look Appealing?......Page 49 Animation and the Uncanny Valley......Page 50 Motion Capture......Page 53 Workflow for Fully Rigged Character......Page 56 How Much Time Do You Spend on Each of the Workflow Steps?......Page 57 Workflow and Timing for Animating Wings......Page 58 How the Heck Do You Change Your Animation after You’ve Already Started Polishing the Shot?......Page 59 Tips on Speeding Up Animation Workflow and Animating Faster......Page 65 What Is a Key Pose?......Page 67 Software Shmoftware......Page 68 Is It Necessary to Learn Rigging?......Page 69 Additional Free Learning Resources From AnimationMentor.com......Page 70

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